Remember last Monday when I had the “epic” webinar with all those panelists pictured above? Well, I WAS able to record almost the entire thing, and I’ve got a replay here for those of you who either couldn’t make it or want to listen again to all the pearls of wisdom these gentlemen shared with us.

The first couple minutes got chopped off, but the rest is there. Enjoy!

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You can also download the mp3 here. [1:19, 47.5 MB]

As you’re listening, here’s the list of panelists again and their corresponding websites. Be sure to subscribe to all of them. It will be well worth it.

The Boys from the Home Recording Show

Allen “Big Al” Wagner@allenwagner – Big Al is the host of the Project Studio Network, blogger at Home Studio Guru and owner of Big Toe Studio in Vancouver, Washington.

Slau Halatyn@SlauBeSharp – Slau is a New York–based engineer/producer and owner of BeSharp Studio. He’s worked with Grammy Award–winning musicians in the jazz, rock and classical world. In January 2009 he created the “Sessions With Slau” podcast in which he chronicles recording sessions, gear reviews and equipment shootouts on a weekly basis—OK, not weekly but monthly—sort of, barely—actually, whenever he manages to find the time. 🙂

Sean Yee @keyofgrey – Sean runs the ever-informative blog KeyofGrey.com. Sean is one of the first bloggers I met in this crazy world of audio bloggers.

  • This was a great webinar, I’m listening again @ work.

    Hey Big Al, I have a copy of those tracks from that Peter Gabriel contest. Great example to listen to all the extra “noise” and bleed in professional recordings and you just don’t really hear it unless you’re honing in on individual tracks.

    Some other really great examples are this are the “isolated tracks” videos on Youtube (actual track-by-track vids that come from stems bundled with the Rock Band game, gamers pulled the stems out of the game).
    I’m not condoning or blessing the legality of taking artists’ stems and posting them on Youtube, but wow are these educational for hearing how engineers managed noise and track-limitations back then.