Yesterday I spent the day shooting videos on drum and bass editing for my Production Club members.

With all the advances in editing technology, especially in the last 5 years, you’d probably assume I’m all about using time-stretching algorithms and beat detective to help me “quantize” my audio tracks, right?


Call me old-fashioned, but I’m all about SIMPLICITY when it comes to editing. (Come to think of it, I like simplicity with most things.)

That’s why I choose to manually chop up my tracks and edit them “by hand.” It’s something that’s simple, clean, and applies to all recording software.

I don’t care if you’re using Garageband or Audacity or Logic or Studio One — the basics of editing and pocketing are the same. Whenever I try to use these fancier editing tools, I end up feeling like I’m losing control of the track.

Rather than intentionally pocketing the downbeat of the first bar of the chorus, I’m trying to tell a piece of software to do that for me, all in the name of “efficiency” or the super catchy catchphrase “workflow.”

Inevitably the automagical software will try to “fix” things that don’t need fixing. Or it will stretch the audio and leave noticeable, audible artifacts.

I don’t want to spend hours getting the recordings to sound amazing, only to allow some time-stretching algorithm to come along and degrade the sound.

The way I edit doesn’t allow for any degradation in sound. It’s smooth. It’s seamless, and you can do it on any DAW.

If you want to see my exact process for editing everything from drums and bass to acoustic and electric guitars or vocals, you need to check out Understanding Editing.

You’ll learn my method and then practice on the practice tracks I provide. You’ll be a better editor by the end of the weekend.

Here’s the link:

Have a great weekend, and happy editing!